Advanced State with Reducers

Overview

State is often more complex than simply updating a value directly. Often, we need to update values conditionally. Additionally, state might be more complex than a single value. In these cases, where we need more articulated access, we can use a “reducer” which allows us to interact with state using a common API

Class Outline

Learning Objectives

Students will be able to

Describe and Define

Execute

Notes

useReducer()

There are 4 things to consider when using the reducer pattern to manage state

1. Initial State

Simply put, this is a variable that describes your state before the app starts. This can be a simple as a single variable or it can be an array, object, or any combination. For example:

const initialState = {
  show: "Sesame Street",
  characters: [
    {name: "Ernie", color: "orange" },
    {name: "Burt", color: "yellow" }
  ]
};

2. Actions

Describe what action you want to take with your state, as well as any additional data or information that might help complete that action. Think of actions as a consistent way to call a function.

Actions are always plain objects with 2 keys: type and payload

The “type” must match a handler in the reducer function…

{
  type: 'ADD_CHARACTER'
  payload: { name: "Cookie Monster", color: "blue", age: 57 }
}

3. Reducer Function

The reducer function, much like Array.reduce() operates by accepting the previous state along with some data, performs an action, and returns the next state.

We default it to seeing the initial state which would be the case for the first time your application starts.

The reducer looks at the action, and based on the type property, it uses a swithc/case statement to do the handle change to state, and then returns the changed state.

Note: We don’t change the state (it’s immutable). Rather, we return what the next state should be. A common pattern will see is the use of the spread operator (...) with the state object as we return the next state without mutating the original.

In this example, to “add” a character, we spread out state (makes a copy) and further spread out the characters and append one. Can you describe how “remove” works?

function characterReducer( state=initialState, action ) {

  switch( action.type ) {
    case 'ADD_CHARACTER':
      return { ...state, characters: [...state.characters, action.payload] };
    case 'REMOVE_CHARACTER':
      return {...state, characters: state.characters.filter( char => char.name !== payload.name ) }
    default:
      return state;
  }
}

4. Dispatching Actions

Given an initial state, the shape of what an action looks like, and a reducer function that could run your action, how do you actually do it?

You might think that running something like this would do it let newState = reducer(state, myAction);

Technically, that’s what needs to happen, but you don’t have permission to do that in react. Rather, we dispatch the action we want to run, using the useReducer() hook and “dispatch” the action you want to run. React knows how to hook it all together and update the component’s state.

  function myComponent(props) {

    // This identifies your reducer function and "runs it" the first time, using your initial state
    const [state, dispatch] = useReducer(characterReducer, initialState);

    // Later, when you want to add
    function addCharacter() {

      const character = { name: "Elmo", color: "red" };

      // What we want the reducer to do ....
      const action = {
        type: "ADD_CHARACTER",
        payload: character
      };

      // Make the reducer do it ...
      dispatch(action);
    }
  }